In my Circle of 5ths game, the players roll the die to see what key they get to place on the circle. Play begins by rolling the die to determine the interval above C for the first key. Subsequent rolls determine the key based on the interval from the previous key. For example: if the player’s last key was E, and they roll a 3, their next key is a G; a third up from G. The player can choose if the letter has more than one key (G or G-flat) But once the player has all the keys of that letter, they forfeit their turn if they roll into that letter again. The first player to complete the Circle of 5ths wins!
You can download this game from Joy at Color in My Piano Blog:
Here’s how you play: Each player rolls the die to determine the scale they have to create. If both players roll the same number, the 2nd player must create either the flat or sharp of that scale. When play begins each player rolls the die. Numbers between 1-5 represent the interval above the tonic of your scale. For example: if the player rolls an initial 6, they must create the A major scale. On each subsequent roll, numbers between 1 and 5 represent the interval above the tonic of their scale. (Sixes don’t count in a 5-finger scale, so the player rolls again.) If the player rolls an interval they already have, they forfeit their turn. The first player to complete their scale wins.
Grace is my very first member of the 2014 One Minute Club! She’s been working really hard at playing all 36 flashcards when given in random order in under 60 seconds three times consecutively– and she did it! Grace was admitted to the club with scores of 57, 54, and 53 seconds.
One Minute Club members will enter into their own contest to see who can get the lowest score- the winner will receive their very own Bonus Game Day and another very special prize.